Monday 9 November 2015

Unit 78: Digital Graphics for Computer Games

Assignment 2


client brief
create a 2D platform game, it should have at least 5 levels or rooms and one main character and several monsters to avoid. 


brainstorming

colorful- in the platform it will be a variety of colors and quite colorful it mixes with blue green red gray and many more.

simple- the platform game will be simple jump and move and pic up coins also try and doge enermy zombies that will try and kill you.

art styles- the platform game will have mainly used the pixel art style and it will range in many colors .

background- long wide and maybe a bright color.

game styles - it could fit into a mixture of different game types as it could be either a action, adventure, fantasy or racing.

storage - because its such a simple game it will not take up so much memory so it ill probably be around a couple of MB and every sprite would probably be saved as a jpeg the back ground will just be a standard color which ill select in the room making.






my brief

the game genre will be action as it will give you the ability to shoot at zombies. there will be coins to pick up and there will also be blocks that you stand on that will kill you also to got to the next room you will have to get to the goal which will be a bomb. the zombie that i will be using will be simple and pixelated so will the player but the player will be more detailed. each level the background will be blue and there will be another kind of bricks which will make up the walls and some of the floor these will also make the shapes and platforms that you stand on each level will have a unique lay out and you will not be able to touch parts of the floor the game will also have two menus 1 will be the main menu this will consist of two buttons one will be play button the other will be the exit button and the other will be pause menu will have a quit button that you press to go back to the main menu. the games difficulty will be quite hard as the players will have a little slide motion so you can slide of the blocks and die also the game will have GUI which will consist of score which will go up 10 every time you pick up one of the yellow coins and the coins will be scattered across the rooms also there will be a pickup you have to get that will destroy the walls that's your standing on plus the walls blocking the exit.

sprites
-player:a solider that has green woodland camo and white skin and will have a 9mm pistol.
-enermy: a basic zombie that will be green and will have bloody cloths.
-jewels: will be a coin that is yellow and will have the number one on it.
-wall 1:this will be the most used one which will be basic bricks but they will be a darkish gray .
-wall 2:this will be the death wall the will kill you on contact this will also be basic bricks but will be a dark red.
-goal 1:this will be the goal that you have to get to in order to get to the next level.
-goal 2:this will be the goal that you have to get to in order to finish the game.

-coin will be an object for you to pic up to build your score.
Main menu will have 2 buttons one will be a start button and the second will be a exit button also I might be creating a levels button that will let you select a level as long as you done it before.

Pause menu will have on button for now which will be a quit button which will take you back to the main menu. I will add another one to change you players color and another one for the back ground. You can access this by pressing the letter’s “p” on your keyboard

Level 1 will have a stone brick border and I will make it quite easy and will only have around 5 zombies but will be full of coins for you to pick up.
Level 2 will have the same broader as the all the other levels but it will have more zombies and you will have the ability to shoot them but the positioning of the coins will be slightly harder than the first
Level 3 will have the same border as the others but this one will be even harder that all the ones before and will have more enemy’s and harder to get coins .
Level 4 will have the same border as the others but will be harder and more difficult to get coins.
Level 5 will have the same border as the others but this level will be the hardest out of all the others and will have a coin that looks the same as the others but will put you in to a special room.


The special level will have a brick border but will have loads of zombies and coins for you to kill and collect once you killed the last one you will be able to  go back to level 5 and finish the game but you cant die or you will have to start again.


mood broad

Image result for zombie concept art
Image result for 9mm concept art

Image result for coin

concepts


























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