Super Mario is an old 2D game that uses a
lot of basic art styles like pixel which is mostly use one out of all of them
as the sprite and backgrounds are mainly using pixel. The Mario sprite is small
and uses pixel as it’s a basic 2d sprite which is made up of 3 main colours red
blue and bage. The sprite its self would probably have been saved as a jpeg as
the file is a vector image and is not that big because is not that detailed and
isn’t that high quality. As it is such a small file it would not need to be
compressed.
The back ground of the game is slightly more detailed than
the sprite but not by much the clouds and pipe have a little 3d shading for
effect. The background would have been a jpeg to as is basic and not really
detailed .
The texture art in all of the game is very small as the
bricks are basic but the game has mostly has no texture.
The sounds of the game are very basic and have a catchy beat
also there is a different sound for different things for example when you hit
the block for a coin it makes a bash noise and when you pick the coin up it
makes a ting sort of noise.
The game was an 8 bit because of low resolution and it
wouldn’t have been compressed because the file would have already been small
and the game would have been the maximum of around 2 GB and it was originally
played on the retro Nintendo game consoles.
Super Mario is a old game and there are many versions of the
game the newer versions are not pixelated and are more detailed.
3D GAME: BATTLEFIELD 4
Battlefield 4 is a 3d game that has used a
lot of artistic styles and game graphics. The characters in battlefield are
extremely photo realistic and was clearly compressed so this was saved as a
tiff the amount of photorealism with the face and the gear like the guns that
were used look like replicas of the real life models. The effects of the gun
firing are quite detailed as they make little flash animations. There is also a
blood splatter effect that appears when you’re shooting an enemy. Also there are expoltion
anamations when your rocket/granade has blew up it looks quite good and real
also.
The
game is a 64 bit game because of the games high resalution and all of the
different effects would have been in a separate file also the games 3d
decorations of the buildings look quite photo realistic as the texures of the walls and floor bring out the
resulution of the buildings. The tarrian is mainly grass and stone and water
the water effects are quite real with the water animations of the waves and
beaches.
The
grass and sand is quite realistic and it can also be destroyed with the bombs.
The trees and bushes have a wind effect which is also qutie realistic as they sway
in the wind direction. Also the flash and smoke from the granades look quite
realistic as the flash sends the screen white and then has a 2 second delay till
it regens to normal.
The
hole game overall is compressed to make the file smaller as the amount of
detail that the game consists of and would make it extremly large in file size
The
sounds and music used in battlefield are more complexed as there are sounds for
every thing that’s in the game even the animations. The explotions make a
collision noise so you know that its happened.
The
texure on battle field is realistic and there is a lot more texture used in the
photo realistic game.
comparison
These
two games have a main character but one is more evolved into the new generation
tech than the other the 2d game in easy and basic to make however the 3d is a
detail tarrain with the trees and grass animations and a lot of effects.
Both
of the games are based at a different quality but the both inclued a main
character and background+foreground.
The
difference between the two is the 8 bit game is a small fille with not much
quality but the 64 bit is a big file because of reslution and quality but if
you wanted a game like this on a mobile or tablet it would have to be
compressed there for it would loose abit of quality.
The
8 bit game would have been played on a old retro console like game boy or old
nintendo as super mario is a really old video game however the 64 bit game
would have been put on a console of way more better graphics prosessor as it
needs one strong enough to handle the graphics of the game this game was
relesed on the xbox 360 and the playstation 3 but for those consoles the file
was compressed and it lost a bit of quality. It was then realesed on the xbox
one and playstation 4 which has a better graphic prosesor and didn’t need
compressing.
The
most obvious differents between the two is the 8 bit game is pixelated but the 64
bit was photo realistic.
The
biggest difference between the two games is the time scale. For these games to
be made they had to be set a time limit but the 8 bit game would have been less
than the 64 bit because the 8 bit was pixelated and requied hardly any detail
on the sprites and background but the 64 bit game is realy photo realistic
therefore the game would of taken a couple of years to make to perfect the
detail on the characters and game props used. Also as the storage size is
bigger for battle field 4 shows the difference on the timescale it took to
make.
The
two game both involve sound but there is a big difference on the types and
styles of the sounds used. The 8 bit game consists of a few different sounds
but the 64 bit game has more complexed sounds used and a lot more to the reason
for this is the 64 bit game would have a sound for every thing from nature to
animations.
the
textures used in both of the games are completely different because of the file
size the 64 bit is more detailed and has more textures but this is because the
game has had more hardware to create the 8 bit game is old there fore had
hardly any hardware but still has a good use of texture in the 8 bit game.
No comments:
Post a Comment